Sit Down Games
Dexterity Jane
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Price:
Sale price $3.99Regular price
$23.00
HOW FAST CAN YOU FOLD YOUR FINGERS?
Dexterity Jane has arrived in town. She walks into the saloon and sits down at a game table. In search of fame, some brave cowboys dare to challenge her and join her. The game begins and the hands are already flowing, the phalanges bend and unfold at a frantic pace. Cautious onlookers take a step back. The less resilient crack and fall apart, while Dexterity Jane seems numb to pain. This time again, she will leave victorious, crowned with unparalleled fame.
Rules questions?
Click the button below to access a .pdf of the rulebook.
Feel free to read at your leisure, or even print off a copy for your own use.
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Contents
Features
- If several cards show different fingers to fold on the same hand (left or right), fold them all.
- If a same finger must be folded twice, cancel this action; leave that finger unfolded.
- If a fully open hand is revealed, it cancels all other hand cards that indicate you should fold a finger on this hand.
- If two of the same (left or right) open hands are revealed, they cancel one another.
- When you think you have the right solution, before locking it, you have to check whether you can shoot someone. (Your character is a cowboy or a cowgirl!) If one of your hands is in the "Bang" position — index + thumb unfolded OR index + middle + thumb unfolded — then you can shoot someone at the table, shouting "BANG!", to steal a victory point from them. If both hands are in the "Bang!" position, you can shout "BANG! BANG!" to steal two points.